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Board Paper Notes AQA Paper 1 1D kinematics, projectiles Edexcel P1 Similar OCR (A) Paper 1 Includes variable acceleration CIE (9709) P1, P4 1D in P1; 2D/projectiles in P4
The formula booklet lists the SUVAT equations. You must be able to select the correct
equation and apply it to multi-stage problems.
1. Fundamental Quantities
1.1 Definitions
Displacement s s s : position relative to a reference point (vector, measured in metres, m).
Velocity v v v : rate of change of displacement (vector, m/s).
Speed : magnitude of velocity (scalar, m/s).
Acceleration a a a : rate of change of velocity (vector, m/s2 ^2 2 ).
1.2 Relationships via calculus
v = d s d t , a = d v d t = d 2 s d t 2 v = \frac{ds}{dt}, \qquad a = \frac{dv}{dt} = \frac{d^2s}{dt^2} v = d t d s , a = d t d v = d t 2 d 2 s
s = ∫ v d t , v = ∫ a d t s = \int v\,dt, \qquad v = \int a\,dt s = ∫ v d t , v = ∫ a d t
2. The SUVAT Equations
2.1 Derivation from calculus
Assuming constant acceleration a a a :
Start from the definition of acceleration:
a = d v d t a = \frac{dv}{dt} a = d t d v
Since a a a is constant, integrate both sides with respect to t t t :
∫ a d t = ∫ d v d t d t ⟹ a t + C 1 = v \int a\,dt = \int \frac{dv}{dt}\,dt \implies at + C_1 = v ∫ a d t = ∫ d t d v d t ⟹ a t + C 1 = v
Applying the initial condition v = u v = u v = u when t = 0 t = 0 t = 0 : C 1 = u C_1 = u C 1 = u .
v = u + a t ( E q u a t i o n 2 ) \boxed{v = u + at} \quad \mathrm{(Equation 2)} v = u + a t ( Equation2 )
Now use v = d s / d t v = ds/dt v = d s / d t :
d s d t = u + a t \frac{ds}{dt} = u + at d t d s = u + a t
Integrate with respect to t t t :
s = ∫ ( u + a t ) d t = u t + 1 2 a t 2 + C 2 s = \int (u + at)\,dt = ut + \frac{1}{2}at^2 + C_2 s = ∫ ( u + a t ) d t = u t + 2 1 a t 2 + C 2
Since s = 0 s = 0 s = 0 when t = 0 t = 0 t = 0 : C 2 = 0 C_2 = 0 C 2 = 0 .
s = u t + 1 2 a t 2 ( E q u a t i o n 1 ) \boxed{s = ut + \tfrac{1}{2}at^2} \quad \mathrm{(Equation 1)} s = u t + 2 1 a t 2 ( Equation1 )
Eliminating t t t from (1) and (2): t = ( v − u ) / a t = (v-u)/a t = ( v − u ) / a .
s = u v − u a + 1 2 a ( v − u ) 2 a 2 = u v − u 2 a + v 2 − 2 u v + u 2 2 a s = u\frac{v-u}{a} + \frac{1}{2}a\frac{(v-u)^2}{a^2} = \frac{uv - u^2}{a} + \frac{v^2 - 2uv + u^2}{2a} s = u a v − u + 2 1 a a 2 ( v − u ) 2 = a uv − u 2 + 2 a v 2 − 2 uv + u 2
s = 2 u v − 2 u 2 + v 2 − 2 u v + u 2 2 a = v 2 − u 2 2 a s = \frac{2uv - 2u^2 + v^2 - 2uv + u^2}{2a} = \frac{v^2 - u^2}{2a} s = 2 a 2 uv − 2 u 2 + v 2 − 2 uv + u 2 = 2 a v 2 − u 2
v 2 = u 2 + 2 a s ( E q u a t i o n 3 ) \boxed{v^2 = u^2 + 2as} \quad \mathrm{(Equation 3)} v 2 = u 2 + 2 a s ( Equation3 )
From (1): s = u t + 1 2 a t 2 = 1 2 ( 2 u + a t ) t = 1 2 ( u + u + a t ) t s = ut + \tfrac{1}{2}at^2 = \tfrac{1}{2}(2u + at)t = \tfrac{1}{2}(u + u + at)t s = u t + 2 1 a t 2 = 2 1 ( 2 u + a t ) t = 2 1 ( u + u + a t ) t .
Using v = u + a t v = u + at v = u + a t : s = 1 2 ( u + v ) t ( E q u a t i o n 4 ) \boxed{s = \tfrac{1}{2}(u+v)t} \quad \mathrm{(Equation 4)} s = 2 1 ( u + v ) t ( Equation4 )
Eliminating a a a from (1) and (2): a = ( v − u ) / t a = (v-u)/t a = ( v − u ) / t .
s = u t + 1 2 v − u t t 2 = u t + 1 2 ( v − u ) t = 1 2 ( u + v ) t s = ut + \tfrac{1}{2}\frac{v-u}{t}t^2 = ut + \tfrac{1}{2}(v-u)t = \tfrac{1}{2}(u+v)t s = u t + 2 1 t v − u t 2 = u t + 2 1 ( v − u ) t = 2 1 ( u + v ) t . (Same as
Equation 4.)
s = 1 2 ( u + v ) t ⟹ v = 2 s t − u ( u s e f u l w h e n a i s u n k n o w n ) s = \tfrac{1}{2}(u+v)t \implies v = \frac{2s}{t} - u \quad \mathrm{(useful when } a \mathrm{ is unknown)} s = 2 1 ( u + v ) t ⟹ v = t 2 s − u ( usefulwhen a isunknown )
The key insight is that all five SUVAT equations follow from two integrations of the
constant acceleration a = d v / d t a = dv/dt a = d v / d t , using the initial conditions v ( 0 ) = u v(0) = u v ( 0 ) = u and s ( 0 ) = 0 s(0) = 0 s ( 0 ) = 0 .
Memorising the derivation means you can recover any formula you forget.
2.2 Summary
Equation Variables Missing v = u + a t v = u + at v = u + a t v , u , a , t v, u, a, t v , u , a , t s s s s = u t + 1 2 a t 2 s = ut + \frac{1}{2}at^2 s = u t + 2 1 a t 2 s , u , a , t s, u, a, t s , u , a , t v v v v 2 = u 2 + 2 a s v^2 = u^2 + 2as v 2 = u 2 + 2 a s v , u , a , s v, u, a, s v , u , a , s t t t s = 1 2 ( u + v ) t s = \frac{1}{2}(u+v)t s = 2 1 ( u + v ) t s , u , v , t s, u, v, t s , u , v , t a a a
Always write down what you know and what you need. Choose the equation that contains all
known quantities and the unknown. Draw a diagram with positive direction clearly marked.
3. Motion Graphs
3.1 Displacement-time graphs
Gradient = velocity
Horizontal line = stationary
Curved line = acceleration
Area under the graph has no direct meaning
3.2 Velocity-time graphs
Gradient = acceleration
Area under the graph = displacement
Horizontal line = constant velocity
Straight line through origin = constant acceleration from rest
3.3 Acceleration-time graphs
Area under the graph = change in velocity
3.4 Interpreting displacement-time graphs in detail
The gradient of an s s s -t t t graph gives the velocity at that instant. The sign of the gradient
tells you the direction of motion, and the steepness tells you the speed.
Positive, increasing gradient : particle moves in the positive direction with increasing speed
(positive acceleration).
Positive, decreasing gradient : particle moves in the positive direction but is decelerating.
Zero gradient (horizontal) : particle is instantaneously at rest (v = 0 v = 0 v = 0 ). This may be a
turning point.
Negative gradient : particle moves in the negative direction.
Concave-up curve (d 2 s d t 2 > 0 \frac{d^2s}{dt^2} \gt{} 0 d t 2 d 2 s > 0 ): acceleration is positive.
Concave-down curve (d 2 s d t 2 < 0 \frac{d^2s}{dt^2} \lt{} 0 d t 2 d 2 s < 0 ): acceleration is negative.
A common mistake is assuming a particle is at rest only when s = 0 s = 0 s = 0 . In fact, the particle is at
rest whenever the gradient is zero, regardless of the displacement value.
3.5 Interpreting velocity-time graphs in detail
The area between the v v v -t t t curve and the t t t -axis gives the displacement (with sign). To find
the total distance travelled, you must take the absolute value of velocity in each region before
integrating, or equivalently add the magnitudes of the areas above and below the axis.
Area above the t t t -axis : displacement in the positive direction.
Area below the t t t -axis : displacement in the negative direction.
Total distance = (area above) + |area below|.
The gradient of the tangent to a v v v -t t t curve gives the instantaneous acceleration. For a
straight-line v v v -t t t graph, the acceleration is constant and equals the gradient of that line.
Displacement ≠ \neq = distance. If a particle moves 10 m 10\,\mathrm{m} 10 m forwards and then
10 m 10\,\mathrm{m} 10 m backwards, its displacement is 0 0 0 but its total distance is 20 m 20\,\mathrm{m} 20 m . On a
v v v -t t t graph, the signed areas cancel (displacement), but the unsigned areas add (distance).
3.6 Worked example: graphs
A particle moves so that its displacement s s s metres from a fixed point O O O at time t t t seconds is
given by s = t 3 − 9 t 2 + 24 t s = t^3 - 9t^2 + 24t s = t 3 − 9 t 2 + 24 t .
The velocity is v = d s / d t = 3 t 2 − 18 t + 24 = 3 ( t 2 − 6 t + 8 ) = 3 ( t − 2 ) ( t − 4 ) v = ds/dt = 3t^2 - 18t + 24 = 3(t^2 - 6t + 8) = 3(t-2)(t-4) v = d s / d t = 3 t 2 − 18 t + 24 = 3 ( t 2 − 6 t + 8 ) = 3 ( t − 2 ) ( t − 4 ) .
v = 0 v = 0 v = 0 at t = 2 t = 2 t = 2 and t = 4 t = 4 t = 4 : the particle is instantaneously at rest at these times.
For 0 < t < 2 0 \lt{} t \lt{} 2 0 < t < 2 : v > 0 v \gt{} 0 v > 0 (moving in positive direction).
For 2 < t < 4 2 \lt{} t \lt{} 4 2 < t < 4 : v < 0 v \lt{} 0 v < 0 (moving in negative direction — it has reversed).
For t > 4 t \gt{} 4 t > 4 : v > 0 v \gt{} 0 v > 0 (moving in positive direction again).
The acceleration is a = d v / d t = 6 t − 18 = 6 ( t − 3 ) a = dv/dt = 6t - 18 = 6(t - 3) a = d v / d t = 6 t − 18 = 6 ( t − 3 ) .
At t = 3 t = 3 t = 3 : a = 0 a = 0 a = 0 , the particle changes from decelerating to accelerating (in the positive
sense).
Displacement at key times: s ( 0 ) = 0 s(0) = 0 s ( 0 ) = 0 , s ( 2 ) = 8 − 36 + 48 = 20 s(2) = 8 - 36 + 48 = 20 s ( 2 ) = 8 − 36 + 48 = 20 , s ( 4 ) = 64 − 144 + 96 = 16 s(4) = 64 - 144 + 96 = 16 s ( 4 ) = 64 − 144 + 96 = 16 ,
s ( 6 ) = 216 − 324 + 144 = 36 s(6) = 216 - 324 + 144 = 36 s ( 6 ) = 216 − 324 + 144 = 36 .
4. Projectiles
4.1 Assumptions
Motion is in a vertical plane.
The only force is gravity (no air resistance).
Horizontal and vertical motions are independent.
4.2 Horizontal motion
x = v cos θ ⋅ t , a x = 0 x = v\cos\theta \cdot t, \quad a_x = 0 x = v cos θ ⋅ t , a x = 0
Since there is no horizontal acceleration, the horizontal velocity v x = v cos θ v_x = v\cos\theta v x = v cos θ remains
constant throughout the flight.
4.3 Vertical motion
y = v sin θ ⋅ t − 1 2 g t 2 , v y = v sin θ − g t y = v\sin\theta \cdot t - \frac{1}{2}gt^2, \quad v_y = v\sin\theta - gt y = v sin θ ⋅ t − 2 1 g t 2 , v y = v sin θ − g t
4.4 Derivation of the trajectory equation
From horizontal: t = ◆ L B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ t = \dfrac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆ t = L ◆ B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ .
Substitute into vertical:
y = v sin θ ⋅ ◆ L B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ − 1 2 g ( ◆ L B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ ) 2 y = v\sin\theta \cdot \frac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆ - \frac{1}{2}g\left(\frac◆LB◆x◆RB◆◆LB◆v\cos\theta◆RB◆\right)^2 y = v sin θ ⋅ L ◆ B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ − 2 1 g ( L ◆ B ◆ x ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ ) 2
y = x tan θ − ◆ L B ◆ g x 2 ◆ R B ◆◆ L B ◆ 2 v 2 cos 2 θ ◆ R B ◆ \boxed{y = x\tan\theta - \frac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆} y = x tan θ − L ◆ B ◆ g x 2 ◆ R B ◆◆ L B ◆2 v 2 cos 2 θ ◆ R B ◆
This is a parabola — all projectile trajectories are parabolic (under constant gravity, no air
resistance).
4.5 Maximum height
At maximum height, v y = 0 v_y = 0 v y = 0 :
0 = v sin θ − g t max ⟹ t max = ◆ L B ◆ v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ 0 = v\sin\theta - gt_{\max} \implies t_{\max} = \frac◆LB◆v\sin\theta◆RB◆◆LB◆g◆RB◆ 0 = v sin θ − g t m a x ⟹ t m a x = L ◆ B ◆ v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆
H max = ◆ L B ◆ ( v sin θ ) 2 ◆ R B ◆◆ L B ◆ 2 g ◆ R B ◆ H_{\max} = \frac◆LB◆(v\sin\theta)^2◆RB◆◆LB◆2g◆RB◆ H m a x = L ◆ B ◆ ( v sin θ ) 2 ◆ R B ◆◆ L B ◆2 g ◆ R B ◆
4.6 Range
Time of flight: y = 0 ⟹ t = ◆ L B ◆ 2 v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ y = 0 \implies t = \dfrac◆LB◆2v\sin\theta◆RB◆◆LB◆g◆RB◆ y = 0 ⟹ t = L ◆ B ◆2 v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ .
R = v cos θ ⋅ ◆ L B ◆ 2 v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ = ◆ L B ◆ v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ R = v\cos\theta \cdot \frac◆LB◆2v\sin\theta◆RB◆◆LB◆g◆RB◆ = \frac◆LB◆v^2\sin 2\theta◆RB◆◆LB◆g◆RB◆ R = v cos θ ⋅ L ◆ B ◆2 v sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ = L ◆ B ◆ v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆
Maximum range occurs when sin 2 θ = 1 \sin 2\theta = 1 sin 2 θ = 1 , i.e., θ = 45 ∘ \theta = 45^\circ θ = 4 5 ∘ .
R max = v 2 g R_{\max} = \frac{v^2}{g} R m a x = g v 2
4.7 Velocity at any point on the trajectory
At any time t t t , the velocity vector is:
v = ( v cos θ v sin θ − g t ) \mathbf{v} = \begin{pmatrix} v\cos\theta \\ v\sin\theta - gt \end{pmatrix} v = ( v cos θ v sin θ − g t )
The speed at time t t t is:
∣ v ∣ = ◆ L B ◆ ( v cos θ ) 2 + ( v sin θ − g t ) 2 ◆ R B ◆ = ◆ L B ◆ v 2 − 2 v g t sin θ + g 2 t 2 ◆ R B ◆ |\mathbf{v}| = \sqrt◆LB◆(v\cos\theta)^2 + (v\sin\theta - gt)^2◆RB◆ = \sqrt◆LB◆v^2 - 2vgt\sin\theta + g^2t^2◆RB◆ ∣ v ∣ = ◆ L B ◆ ( v cos θ ) 2 + ( v sin θ − g t ) 2 ◆ R B ◆ = ◆ L B ◆ v 2 − 2 v g t sin θ + g 2 t 2 ◆ R B ◆
The angle the velocity makes with the horizontal at time t t t is:
α = arctan ( ◆ L B ◆ v sin θ − g t ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ ) \alpha = \arctan\left(\frac◆LB◆v\sin\theta - gt◆RB◆◆LB◆v\cos\theta◆RB◆\right) α = arctan ( L ◆ B ◆ v sin θ − g t ◆ R B ◆◆ L B ◆ v cos θ ◆ R B ◆ )
At the highest point (t = v sin θ / g t = v\sin\theta / g t = v sin θ / g ), the velocity is purely horizontal:
v = ( v cos θ , 0 ) \mathbf{v} = (v\cos\theta,\, 0) v = ( v cos θ , 0 ) . The speed at the highest point equals the horizontal component
v cos θ v\cos\theta v cos θ .
On landing (t = 2 v sin θ / g t = 2v\sin\theta / g t = 2 v sin θ / g ), the vertical component is − v sin θ -v\sin\theta − v sin θ , so the speed equals
the initial speed v v v . The landing angle with the horizontal equals the launch angle θ \theta θ (by
symmetry).
4.8 Time to reach a given height
Setting y = h y = h y = h and solving for t t t :
h = v sin θ ⋅ t − 1 2 g t 2 ⟹ 1 2 g t 2 − v sin θ ⋅ t + h = 0 h = v\sin\theta \cdot t - \frac{1}{2}gt^2 \implies \frac{1}{2}gt^2 - v\sin\theta \cdot t + h = 0 h = v sin θ ⋅ t − 2 1 g t 2 ⟹ 2 1 g t 2 − v sin θ ⋅ t + h = 0
t = ◆ L B ◆ v sin θ ± ◆ L B ◆ ( v sin θ ) 2 − 2 g h ◆ R B ◆◆ R B ◆◆ L B ◆ g ◆ R B ◆ t = \frac◆LB◆v\sin\theta \pm \sqrt◆LB◆(v\sin\theta)^2 - 2gh◆RB◆◆RB◆◆LB◆g◆RB◆ t = L ◆ B ◆ v sin θ ± ◆ L B ◆ ( v sin θ ) 2 − 2 g h ◆ R B ◆◆ R B ◆◆ L B ◆ g ◆ R B ◆
If ( v sin θ ) 2 > 2 g h (v\sin\theta)^2 \gt{} 2gh ( v sin θ ) 2 > 2 g h : two solutions — the projectile passes through height h h h twice (on
the way up and on the way down).
If ( v sin θ ) 2 = 2 g h (v\sin\theta)^2 = 2gh ( v sin θ ) 2 = 2 g h : one solution — h h h is the maximum height.
If ( v sin θ ) 2 < 2 g h (v\sin\theta)^2 \lt{} 2gh ( v sin θ ) 2 < 2 g h : no real solution — the projectile never reaches height h h h .
4.9 Projectiles launched from a height
If a projectile is launched from height H H H above ground level, set y = − H y = -H y = − H at landing (taking
upwards as positive):
− H = v sin θ ⋅ t − 1 2 g t 2 -H = v\sin\theta \cdot t - \frac{1}{2}gt^2 − H = v sin θ ⋅ t − 2 1 g t 2
1 2 g t 2 − v sin θ ⋅ t − H = 0 \frac{1}{2}gt^2 - v\sin\theta \cdot t - H = 0 2 1 g t 2 − v sin θ ⋅ t − H = 0
t = ◆ L B ◆ v sin θ + ◆ L B ◆ ( v sin θ ) 2 + 2 g H ◆ R B ◆◆ R B ◆◆ L B ◆ g ◆ R B ◆ t = \frac◆LB◆v\sin\theta + \sqrt◆LB◆(v\sin\theta)^2 + 2gH◆RB◆◆RB◆◆LB◆g◆RB◆ t = L ◆ B ◆ v sin θ + ◆ L B ◆ ( v sin θ ) 2 + 2 g H ◆ R B ◆◆ R B ◆◆ L B ◆ g ◆ R B ◆
(We take the positive root since t > 0 t \gt{} 0 t > 0 .)
The horizontal range is then R = v cos θ ⋅ t R = v\cos\theta \cdot t R = v cos θ ⋅ t .
When a projectile is launched from a height, the time of flight is longer than for level
ground, and the angle for maximum range is less than 45 ∘ 45^\circ 4 5 ∘ (derived via calculus, but
beyond the core syllabus).
5. Variable Acceleration
When acceleration is not constant, the SUVAT equations do not apply. Instead, use calculus:
v = d s d t , a = d v d t v = \frac{ds}{dt}, \quad a = \frac{dv}{dt} v = d t d s , a = d t d v
s = ∫ v d t , v = ∫ a d t s = \int v\,dt, \quad v = \int a\,dt s = ∫ v d t , v = ∫ a d t
Use initial conditions to find constants of integration.
5.1 Finding velocity from acceleration
Given a = f ( t ) a = f(t) a = f ( t ) , integrate to find v v v :
v = ∫ a d t = ∫ f ( t ) d t = F ( t ) + C v = \int a\,dt = \int f(t)\,dt = F(t) + C v = ∫ a d t = ∫ f ( t ) d t = F ( t ) + C
Use the initial velocity v ( 0 ) = u v(0) = u v ( 0 ) = u to find C C C .
5.2 Finding displacement from velocity
Given v = g ( t ) v = g(t) v = g ( t ) , integrate to find s s s :
s = ∫ v d t = ∫ g ( t ) d t = G ( t ) + K s = \int v\,dt = \int g(t)\,dt = G(t) + K s = ∫ v d t = ∫ g ( t ) d t = G ( t ) + K
Use the initial displacement s ( 0 ) = s 0 s(0) = s_0 s ( 0 ) = s 0 to find K K K .
5.3 Acceleration in terms of displacement or velocity
Sometimes acceleration is given as a function of s s s or v v v , not t t t .
Case 1: a = f ( v ) a = f(v) a = f ( v ) .
Use the chain rule: a = d v d t = d v d s ⋅ d s d t = v d v d s a = \dfrac{dv}{dt} = \dfrac{dv}{ds} \cdot \dfrac{ds}{dt} = v\dfrac{dv}{ds} a = d t d v = d s d v ⋅ d t d s = v d s d v .
This gives a separable differential equation:
f ( v ) = v d v d s ⟹ ∫ d s = ∫ v f ( v ) d v f(v) = v\frac{dv}{ds} \implies \int ds = \int \frac{v}{f(v)}\,dv f ( v ) = v d s d v ⟹ ∫ d s = ∫ f ( v ) v d v
Case 2: a = f ( s ) a = f(s) a = f ( s ) .
Again using a = v d v / d s a = v\,dv/ds a = v d v / d s :
v d v d s = f ( s ) ⟹ ∫ v d v = ∫ f ( s ) d s v\,\frac{dv}{ds} = f(s) \implies \int v\,dv = \int f(s)\,ds v d s d v = f ( s ) ⟹ ∫ v d v = ∫ f ( s ) d s
v 2 2 = F ( s ) + C \frac{v^2}{2} = F(s) + C 2 v 2 = F ( s ) + C
This is equivalent to the work-energy principle: 1 2 m v 2 = w o r k d o n e \tfrac{1}{2}mv^2 = \mathrm{work done} 2 1 m v 2 = workdone .
5.4 Definite integration for distance and displacement
When finding displacement over a time interval [ t 1 , t 2 ] [t_1, t_2] [ t 1 , t 2 ] :
Δ s = ∫ t 1 t 2 v d t \Delta s = \int_{t_1}^{t_2} v\,dt Δ s = ∫ t 1 t 2 v d t
When finding total distance, you must account for changes in direction. Find when v = 0 v = 0 v = 0 (turning
points), split the integral at those times, and take absolute values:
D i s t a n c e = ∫ t 1 t 2 ∣ v ∣ d t \mathrm{Distance} = \int_{t_1}^{t_2} |v|\,dt Distance = ∫ t 1 t 2 ∣ v ∣ d t
5.5 Worked example: variable acceleration
A particle moves in a straight line. At time t t t seconds, its acceleration is
a = 6 t − 4 m / s 2 a = 6t - 4\,\mathrm{m/s}^2 a = 6 t − 4 m/s 2 . When t = 0 t = 0 t = 0 , the particle is at rest at the origin. Find:
(a) The velocity at time t t t :
v = ∫ ( 6 t − 4 ) d t = 3 t 2 − 4 t + C v = \int (6t - 4)\,dt = 3t^2 - 4t + C v = ∫ ( 6 t − 4 ) d t = 3 t 2 − 4 t + C
Since v = 0 v = 0 v = 0 when t = 0 t = 0 t = 0 : C = 0 C = 0 C = 0 , so v = 3 t 2 − 4 t v = 3t^2 - 4t v = 3 t 2 − 4 t .
(b) When the particle is at rest:
v = 0 ⟹ 3 t 2 − 4 t = 0 ⟹ t ( 3 t − 4 ) = 0 ⟹ t = 0 v = 0 \implies 3t^2 - 4t = 0 \implies t(3t - 4) = 0 \implies t = 0 v = 0 ⟹ 3 t 2 − 4 t = 0 ⟹ t ( 3 t − 4 ) = 0 ⟹ t = 0 or t = 4 / 3 s t = 4/3\,\mathrm{s} t = 4/3 s .
(c) The displacement at time t t t :
s = ∫ ( 3 t 2 − 4 t ) d t = t 3 − 2 t 2 + K s = \int (3t^2 - 4t)\,dt = t^3 - 2t^2 + K s = ∫ ( 3 t 2 − 4 t ) d t = t 3 − 2 t 2 + K
Since s = 0 s = 0 s = 0 when t = 0 t = 0 t = 0 : K = 0 K = 0 K = 0 , so s = t 3 − 2 t 2 s = t^3 - 2t^2 s = t 3 − 2 t 2 .
(d) The total distance travelled in the first 3 seconds:
The particle reverses direction at t = 4 / 3 t = 4/3 t = 4/3 .
s ( 4 / 3 ) = ( 64 / 27 ) − 2 ( 16 / 9 ) = 64 / 27 − 96 / 27 = − 32 / 27 m s(4/3) = (64/27) - 2(16/9) = 64/27 - 96/27 = -32/27\,\mathrm{m} s ( 4/3 ) = ( 64/27 ) − 2 ( 16/9 ) = 64/27 − 96/27 = − 32/27 m .
s ( 3 ) = 27 − 18 = 9 m s(3) = 27 - 18 = 9\,\mathrm{m} s ( 3 ) = 27 − 18 = 9 m .
Distance
= ∣ s ( 4 / 3 ) − s ( 0 ) ∣ + ∣ s ( 3 ) − s ( 4 / 3 ) ∣ = ∣ − 32 / 27 ∣ + ∣ 9 − ( − 32 / 27 ) ∣ = 32 / 27 + 275 / 27 = 307 / 27 ≈ 11.37 m = |s(4/3) - s(0)| + |s(3) - s(4/3)| = |-32/27| + |9 - (-32/27)| = 32/27 + 275/27 = 307/27 \approx 11.37\,\mathrm{m} = ∣ s ( 4/3 ) − s ( 0 ) ∣ + ∣ s ( 3 ) − s ( 4/3 ) ∣ = ∣ − 32/27∣ + ∣9 − ( − 32/27 ) ∣ = 32/27 + 275/27 = 307/27 ≈ 11.37 m .
Problem Set
Details
Problem 1
A car accelerates from rest at
2 m / s 2 2\,\mathrm{m/s}^2 2 m/s 2 for 8 seconds. Find the distance travelled.
Details
Solution 1
u = 0 u = 0 u = 0 ,
a = 2 a = 2 a = 2 ,
t = 8 t = 8 t = 8 . Using
s = u t + 1 2 a t 2 s = ut + \tfrac{1}{2}at^2 s = u t + 2 1 a t 2 :
s = 0 + 1 2 ( 2 ) ( 64 ) = 64 m s = 0 + \tfrac{1}{2}(2)(64) = 64\,\mathrm{m} s = 0 + 2 1 ( 2 ) ( 64 ) = 64 m .
If you get this wrong, revise: The SUVAT Equations — Section 2.
Details
Problem 2
A ball is thrown vertically upwards at
15 m / s 15\,\mathrm{m/s} 15 m/s . Find the maximum height and the time to return to the thrower's hand. Take
g = 9.8 m / s 2 g = 9.8\,\mathrm{m/s}^2 g = 9.8 m/s 2 .
Details
Solution 2
At max height:
v = 0 v = 0 v = 0 .
v 2 = u 2 + 2 a s ⟹ 0 = 225 − 2 ( 9.8 ) s ⟹ s = 225 / 19.6 ≈ 11.48 m v^2 = u^2 + 2as \implies 0 = 225 - 2(9.8)s \implies s = 225/19.6 \approx 11.48\,\mathrm{m} v 2 = u 2 + 2 a s ⟹ 0 = 225 − 2 ( 9.8 ) s ⟹ s = 225/19.6 ≈ 11.48 m .
Time up: v = u − g t ⟹ 0 = 15 − 9.8 t ⟹ t = 15 / 9.8 ≈ 1.53 s v = u - gt \implies 0 = 15 - 9.8t \implies t = 15/9.8 \approx 1.53\,\mathrm{s} v = u − g t ⟹ 0 = 15 − 9.8 t ⟹ t = 15/9.8 ≈ 1.53 s .
Total time (up and down): 2 × 1.53 = 3.06 s 2 \times 1.53 = 3.06\,\mathrm{s} 2 × 1.53 = 3.06 s .
If you get this wrong, revise: Maximum Height — Section 4.5.
Details
Problem 3
A projectile is launched at
30 m / s 30\,\mathrm{m/s} 30 m/s at an angle of
40 ∘ 40^\circ 4 0 ∘ above the horizontal. Find the range and maximum height. Take
g = 9.8 m / s 2 g = 9.8\,\mathrm{m/s}^2 g = 9.8 m/s 2 .
Details
Solution 3
v x = 30 cos 40 ° ≈ 22.98 m / s v_x = 30\cos 40° \approx 22.98\,\mathrm{m/s} v x = 30 cos 40° ≈ 22.98 m/s ,
v y = 30 sin 40 ° ≈ 19.28 m / s v_y = 30\sin 40° \approx 19.28\,\mathrm{m/s} v y = 30 sin 40° ≈ 19.28 m/s .
H max = ( 19.28 ) 2 2 ( 9.8 ) = 371.72 19.6 ≈ 18.97 m H_{\max} = \dfrac{(19.28)^2}{2(9.8)} = \dfrac{371.72}{19.6} \approx 18.97\,\mathrm{m} H m a x = 2 ( 9.8 ) ( 19.28 ) 2 = 19.6 371.72 ≈ 18.97 m .
R = ◆ L B ◆ 30 2 sin 80 ° ◆ R B ◆◆ L B ◆ 9.8 ◆ R B ◆ = ◆ L B ◆ 900 × 0.9848 ◆ R B ◆◆ L B ◆ 9.8 ◆ R B ◆ ≈ 90.44 m R = \dfrac◆LB◆30^2 \sin 80°◆RB◆◆LB◆9.8◆RB◆ = \dfrac◆LB◆900 \times 0.9848◆RB◆◆LB◆9.8◆RB◆ \approx 90.44\,\mathrm{m} R = L ◆ B ◆3 0 2 sin 80°◆ R B ◆◆ L B ◆9.8◆ R B ◆ = L ◆ B ◆900 × 0.9848◆ R B ◆◆ L B ◆9.8◆ R B ◆ ≈ 90.44 m .
If you get this wrong, revise: Projectiles — Section 4.
Details
Problem 4
A train decelerates uniformly from
25 m / s 25\,\mathrm{m/s} 25 m/s to
10 m / s 10\,\mathrm{m/s} 10 m/s over a distance of
200 m 200\,\mathrm{m} 200 m . Find the deceleration and the time taken.
Details
Solution 4
u = 25 u = 25 u = 25 ,
v = 10 v = 10 v = 10 ,
s = 200 s = 200 s = 200 .
v 2 = u 2 + 2 a s ⟹ 100 = 625 + 400 a ⟹ a = − 525 / 400 = − 1.3125 m / s 2 v^2 = u^2 + 2as \implies 100 = 625 + 400a \implies a = -525/400 = -1.3125\,\mathrm{m/s}^2 v 2 = u 2 + 2 a s ⟹ 100 = 625 + 400 a ⟹ a = − 525/400 = − 1.3125 m/s 2 .
v = u + a t ⟹ 10 = 25 − 1.3125 t ⟹ t = 15 / 1.3125 ≈ 11.43 s v = u + at \implies 10 = 25 - 1.3125t \implies t = 15/1.3125 \approx 11.43\,\mathrm{s} v = u + a t ⟹ 10 = 25 − 1.3125 t ⟹ t = 15/1.3125 ≈ 11.43 s .
If you get this wrong, revise: The SUVAT Equations — Section 2.
Details
Problem 5
A particle moves with velocity
v = 3 t 2 − 2 t + 1 v = 3t^2 - 2t + 1 v = 3 t 2 − 2 t + 1 m/s. Find the displacement after 3 seconds, given
s = 0 s = 0 s = 0 at
t = 0 t = 0 t = 0 .
Details
Solution 5
s = ∫ 0 3 ( 3 t 2 − 2 t + 1 ) d t = [ t 3 − t 2 + t ] 0 3 = 27 − 9 + 3 = 21 m s = \int_0^3 (3t^2 - 2t + 1)\,dt = \left[t^3 - t^2 + t\right]_0^3 = 27 - 9 + 3 = 21\,\mathrm{m} s = ∫ 0 3 ( 3 t 2 − 2 t + 1 ) d t = [ t 3 − t 2 + t ] 0 3 = 27 − 9 + 3 = 21 m .
If you get this wrong, revise: Variable Acceleration — Section 5.
Details
Problem 6
Show that the maximum range of a projectile on level ground is achieved at
45 ∘ 45^\circ 4 5 ∘ .
Details
Solution 6
R = ◆ L B ◆ v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ R = \dfrac◆LB◆v^2 \sin 2\theta◆RB◆◆LB◆g◆RB◆ R = L ◆ B ◆ v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ . To maximise:
◆ L B ◆ d R ◆ R B ◆◆ L B ◆ d θ ◆ R B ◆ = ◆ L B ◆ 2 v 2 cos 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ = 0 ⟹ cos 2 θ = 0 ⟹ 2 θ = 90 ° ⟹ θ = 45 ∘ \dfrac◆LB◆dR◆RB◆◆LB◆d\theta◆RB◆ = \dfrac◆LB◆2v^2 \cos 2\theta◆RB◆◆LB◆g◆RB◆ = 0 \implies \cos 2\theta = 0 \implies 2\theta = 90° \implies \theta = 45^\circ L ◆ B ◆ d R ◆ R B ◆◆ L B ◆ d θ ◆ R B ◆ = L ◆ B ◆2 v 2 cos 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ = 0 ⟹ cos 2 θ = 0 ⟹ 2 θ = 90° ⟹ θ = 4 5 ∘ .
◆ L B ◆ d 2 R ◆ R B ◆◆ L B ◆ d θ 2 ◆ R B ◆ = − ◆ L B ◆ 4 v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ < 0 \dfrac◆LB◆d^2R◆RB◆◆LB◆d\theta^2◆RB◆ = -\dfrac◆LB◆4v^2 \sin 2\theta◆RB◆◆LB◆g◆RB◆ \lt{} 0 L ◆ B ◆ d 2 R ◆ R B ◆◆ L B ◆ d θ 2 ◆ R B ◆ = − L ◆ B ◆4 v 2 sin 2 θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ < 0 at θ = 45 ∘ \theta = 45^\circ θ = 4 5 ∘ , confirming
a maximum. ■ \blacksquare ■
If you get this wrong, revise: Range — Section 4.6.
Details
Problem 7
A stone is dropped from a cliff of height
80 m 80\,\mathrm{m} 80 m . Find the time to hit the ground and the speed on impact. Take
g = 9.8 m / s 2 g = 9.8\,\mathrm{m/s}^2 g = 9.8 m/s 2 .
Details
Solution 7
s = 1 2 g t 2 ⟹ 80 = 4.9 t 2 ⟹ t 2 = 80 / 4.9 ⟹ t ≈ 4.04 s s = \tfrac{1}{2}gt^2 \implies 80 = 4.9t^2 \implies t^2 = 80/4.9 \implies t \approx 4.04\,\mathrm{s} s = 2 1 g t 2 ⟹ 80 = 4.9 t 2 ⟹ t 2 = 80/4.9 ⟹ t ≈ 4.04 s .
v = g t = 9.8 ( 4.04 ) ≈ 39.6 m / s v = gt = 9.8(4.04) \approx 39.6\,\mathrm{m/s} v = g t = 9.8 ( 4.04 ) ≈ 39.6 m/s .
If you get this wrong, revise: The SUVAT Equations — Section 2.
Details
Problem 8
A particle is projected from a point
O O O on horizontal ground. It passes through a point
P P P which is
10 m 10\,\mathrm{m} 10 m horizontally and
5 m 5\,\mathrm{m} 5 m vertically from
O O O . If the initial speed is
15 m / s 15\,\mathrm{m/s} 15 m/s , find the possible angles of projection.
Details
Solution 8
Trajectory:
y = x tan θ − ◆ L B ◆ g x 2 ◆ R B ◆◆ L B ◆ 2 v 2 cos 2 θ ◆ R B ◆ y = x\tan\theta - \dfrac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆ y = x tan θ − L ◆ B ◆ g x 2 ◆ R B ◆◆ L B ◆2 v 2 cos 2 θ ◆ R B ◆ .
5 = 10 tan θ − ◆ L B ◆ 9.8 ( 100 ) ◆ R B ◆◆ L B ◆ 2 ( 225 ) cos 2 θ ◆ R B ◆ = 10 tan θ − ◆ L B ◆ 980 ◆ R B ◆◆ L B ◆ 450 cos 2 θ ◆ R B ◆ 5 = 10\tan\theta - \dfrac◆LB◆9.8(100)◆RB◆◆LB◆2(225)\cos^2\theta◆RB◆ = 10\tan\theta - \dfrac◆LB◆980◆RB◆◆LB◆450\cos^2\theta◆RB◆ 5 = 10 tan θ − L ◆ B ◆9.8 ( 100 ) ◆ R B ◆◆ L B ◆2 ( 225 ) cos 2 θ ◆ R B ◆ = 10 tan θ − L ◆ B ◆980◆ R B ◆◆ L B ◆450 cos 2 θ ◆ R B ◆ .
Using sec 2 θ = 1 + tan 2 θ \sec^2\theta = 1 + \tan^2\theta sec 2 θ = 1 + tan 2 θ :
5 = 10 tan θ − 980 450 ( 1 + tan 2 θ ) 5 = 10\tan\theta - \dfrac{980}{450}(1+\tan^2\theta) 5 = 10 tan θ − 450 980 ( 1 + tan 2 θ ) .
Let u = tan θ u = \tan\theta u = tan θ : 5 = 10 u − 98 45 ( 1 + u 2 ) = 10 u − 98 45 − 98 45 u 2 5 = 10u - \dfrac{98}{45}(1+u^2) = 10u - \dfrac{98}{45} - \dfrac{98}{45}u^2 5 = 10 u − 45 98 ( 1 + u 2 ) = 10 u − 45 98 − 45 98 u 2 .
225 = 450 u − 98 − 98 u 2 ⟹ 98 u 2 − 450 u + 323 = 0 225 = 450u - 98 - 98u^2 \implies 98u^2 - 450u + 323 = 0 225 = 450 u − 98 − 98 u 2 ⟹ 98 u 2 − 450 u + 323 = 0 .
u = ◆ L B ◆ 450 ± 202500 − 126604 ◆ R B ◆◆ L B ◆ 196 ◆ R B ◆ = ◆ L B ◆ 450 ± 75896 ◆ R B ◆◆ L B ◆ 98 ◆ R B ◆ = ◆ L B ◆ 450 ± 275.5 ◆ R B ◆◆ L B ◆ 196 ◆ R B ◆ u = \dfrac◆LB◆450 \pm \sqrt{202500 - 126604}◆RB◆◆LB◆196◆RB◆ = \dfrac◆LB◆450 \pm \sqrt{75896}◆RB◆◆LB◆98◆RB◆ = \dfrac◆LB◆450 \pm 275.5◆RB◆◆LB◆196◆RB◆ u = L ◆ B ◆450 ± 202500 − 126604 ◆ R B ◆◆ L B ◆196◆ R B ◆ = L ◆ B ◆450 ± 75896 ◆ R B ◆◆ L B ◆98◆ R B ◆ = L ◆ B ◆450 ± 275.5◆ R B ◆◆ L B ◆196◆ R B ◆ .
u ≈ 3.702 u \approx 3.702 u ≈ 3.702 or u ≈ 0.890 u \approx 0.890 u ≈ 0.890 .
θ ≈ 74.9 ∘ \theta \approx 74.9^\circ θ ≈ 74. 9 ∘ or θ ≈ 41.7 ∘ \theta \approx 41.7^\circ θ ≈ 41. 7 ∘ .
If you get this wrong, revise: Trajectory Equation
— Section 4.4.
Details
Problem 9
A car travels at
20 m / s 20\,\mathrm{m/s} 20 m/s for 30 seconds, then decelerates at
1.5 m / s 2 1.5\,\mathrm{m/s}^2 1.5 m/s 2 until it stops. Find the total distance and total time.
Details
Solution 9
Phase 1:
s 1 = 20 × 30 = 600 m s_1 = 20 \times 30 = 600\,\mathrm{m} s 1 = 20 × 30 = 600 m ,
t 1 = 30 s t_1 = 30\,\mathrm{s} t 1 = 30 s .
Phase 2: v = u + a t ⟹ 0 = 20 − 1.5 t ⟹ t = 40 / 3 ≈ 13.33 s v = u + at \implies 0 = 20 - 1.5t \implies t = 40/3 \approx 13.33\,\mathrm{s} v = u + a t ⟹ 0 = 20 − 1.5 t ⟹ t = 40/3 ≈ 13.33 s .
s 2 = u t + 1 2 a t 2 = 20 ( 40 / 3 ) − 1 2 ( 1.5 ) ( 1600 / 9 ) = 800 / 3 − 400 / 3 = 400 / 3 ≈ 133.3 m s_2 = ut + \tfrac{1}{2}at^2 = 20(40/3) - \tfrac{1}{2}(1.5)(1600/9) = 800/3 - 400/3 = 400/3 \approx 133.3\,\mathrm{m} s 2 = u t + 2 1 a t 2 = 20 ( 40/3 ) − 2 1 ( 1.5 ) ( 1600/9 ) = 800/3 − 400/3 = 400/3 ≈ 133.3 m .
Total: s = 600 + 133.3 = 733.3 m s = 600 + 133.3 = 733.3\,\mathrm{m} s = 600 + 133.3 = 733.3 m , t = 30 + 13.33 = 43.33 s t = 30 + 13.33 = 43.33\,\mathrm{s} t = 30 + 13.33 = 43.33 s .
If you get this wrong, revise: The SUVAT Equations — Section 2.
Details
Problem 10
The velocity of a particle is given by
v = 6 t − t 2 v = 6t - t^2 v = 6 t − t 2 for
0 ≤ t ≤ 6 0 \leq t \leq 6 0 ≤ t ≤ 6 . Find the maximum velocity and the total distance travelled.
Details
Solution 10
a = d v / d t = 6 − 2 t = 0 ⟹ t = 3 a = dv/dt = 6 - 2t = 0 \implies t = 3 a = d v / d t = 6 − 2 t = 0 ⟹ t = 3 .
v max = 18 − 9 = 9 m / s v_{\max} = 18 - 9 = 9\,\mathrm{m/s} v m a x = 18 − 9 = 9 m/s .
Distance: s = ∫ 0 6 ( 6 t − t 2 ) d t = [ 3 t 2 − t 3 / 3 ] 0 6 = 108 − 72 = 36 m s = \int_0^6 (6t-t^2)\,dt = [3t^2 - t^3/3]_0^6 = 108 - 72 = 36\,\mathrm{m} s = ∫ 0 6 ( 6 t − t 2 ) d t = [ 3 t 2 − t 3 /3 ] 0 6 = 108 − 72 = 36 m .
If you get this wrong, revise: Variable Acceleration — Section 5.
Details
Problem 11
Two balls are dropped from the same height, the second
1 s 1\,\mathrm{s} 1 s after the first. How far apart are they when the first hits the ground (height
= 45 m = 45\,\mathrm{m} = 45 m )?
Details
Solution 11
First ball:
t = 90 / 9.8 ≈ 3.03 s t = \sqrt{90/9.8} \approx 3.03\,\mathrm{s} t = 90/9.8 ≈ 3.03 s .
Second ball at t = 3.03 t = 3.03 t = 3.03 : has been falling for 2.03 s 2.03\,\mathrm{s} 2.03 s .
s 2 = 1 2 ( 9.8 ) ( 2.03 ) 2 = 4.9 × 4.121 ≈ 20.19 m s_2 = \tfrac{1}{2}(9.8)(2.03)^2 = 4.9 \times 4.121 \approx 20.19\,\mathrm{m} s 2 = 2 1 ( 9.8 ) ( 2.03 ) 2 = 4.9 × 4.121 ≈ 20.19 m .
Separation: 45 − 20.19 = 24.81 m 45 - 20.19 = 24.81\,\mathrm{m} 45 − 20.19 = 24.81 m .
If you get this wrong, revise: The SUVAT Equations — Section 2.
Details
Problem 12
A projectile is launched from ground level and just clears a wall
20 m 20\,\mathrm{m} 20 m high and
40 m 40\,\mathrm{m} 40 m away. If the launch angle is
50 ∘ 50^\circ 5 0 ∘ , find the minimum launch speed.
Details
Solution 12
y = x tan θ − ◆ L B ◆ g x 2 ◆ R B ◆◆ L B ◆ 2 v 2 cos 2 θ ◆ R B ◆ y = x\tan\theta - \dfrac◆LB◆gx^2◆RB◆◆LB◆2v^2\cos^2\theta◆RB◆ y = x tan θ − L ◆ B ◆ g x 2 ◆ R B ◆◆ L B ◆2 v 2 cos 2 θ ◆ R B ◆ .
20 = 40 tan 50 ° − ◆ L B ◆ 9.8 × 1600 ◆ R B ◆◆ L B ◆ 2 v 2 cos 2 50 ° ◆ R B ◆ 20 = 40\tan 50° - \dfrac◆LB◆9.8 \times 1600◆RB◆◆LB◆2v^2\cos^2 50°◆RB◆ 20 = 40 tan 50° − L ◆ B ◆9.8 × 1600◆ R B ◆◆ L B ◆2 v 2 cos 2 50°◆ R B ◆ .
20 = 40 ( 1.1918 ) − 15680 2 v 2 ( 0.4132 ) = 47.67 − 15680 0.8263 v 2 = 47.67 − 18976.9 v 2 20 = 40(1.1918) - \dfrac{15680}{2v^2(0.4132)} = 47.67 - \dfrac{15680}{0.8263v^2} = 47.67 - \dfrac{18976.9}{v^2} 20 = 40 ( 1.1918 ) − 2 v 2 ( 0.4132 ) 15680 = 47.67 − 0.8263 v 2 15680 = 47.67 − v 2 18976.9 .
18976.9 v 2 = 27.67 ⟹ v 2 = 686.0 ⟹ v ≈ 26.2 m / s \dfrac{18976.9}{v^2} = 27.67 \implies v^2 = 686.0 \implies v \approx 26.2\,\mathrm{m/s} v 2 18976.9 = 27.67 ⟹ v 2 = 686.0 ⟹ v ≈ 26.2 m/s .
If you get this wrong, revise: Trajectory Equation
— Section 4.4.
Details
Problem 13
A particle moves with acceleration
a = 4 − 2 t m / s 2 a = 4 - 2t\,\mathrm{m/s}^2 a = 4 − 2 t m/s 2 . When
t = 0 t = 0 t = 0 ,
v = 3 m / s v = 3\,\mathrm{m/s} v = 3 m/s and
s = 0 s = 0 s = 0 . Find the velocity and displacement when
t = 5 t = 5 t = 5 . Also find when the particle is at rest.
Details
Solution 13
v = ∫ ( 4 − 2 t ) d t = 4 t − t 2 + C v = \int (4 - 2t)\,dt = 4t - t^2 + C v = ∫ ( 4 − 2 t ) d t = 4 t − t 2 + C . Since
v ( 0 ) = 3 v(0) = 3 v ( 0 ) = 3 :
C = 3 C = 3 C = 3 , so
v = 4 t − t 2 + 3 v = 4t - t^2 + 3 v = 4 t − t 2 + 3 .
s = ∫ ( 4 t − t 2 + 3 ) d t = 2 t 2 − t 3 / 3 + 3 t + K s = \int (4t - t^2 + 3)\,dt = 2t^2 - t^3/3 + 3t + K s = ∫ ( 4 t − t 2 + 3 ) d t = 2 t 2 − t 3 /3 + 3 t + K . Since s ( 0 ) = 0 s(0) = 0 s ( 0 ) = 0 : K = 0 K = 0 K = 0 , so
s = 2 t 2 − t 3 / 3 + 3 t s = 2t^2 - t^3/3 + 3t s = 2 t 2 − t 3 /3 + 3 t .
At t = 5 t = 5 t = 5 : v = 20 − 25 + 3 = − 2 m / s v = 20 - 25 + 3 = -2\,\mathrm{m/s} v = 20 − 25 + 3 = − 2 m/s ,
s = 50 − 125 / 3 + 15 = 65 − 41.67 = 23.33 m s = 50 - 125/3 + 15 = 65 - 41.67 = 23.33\,\mathrm{m} s = 50 − 125/3 + 15 = 65 − 41.67 = 23.33 m .
At rest:
v = 0 ⟹ − t 2 + 4 t + 3 = 0 ⟹ t 2 − 4 t − 3 = 0 ⟹ t = ( 4 ± 16 + 12 ) / 2 = 2 ± 7 v = 0 \implies -t^2 + 4t + 3 = 0 \implies t^2 - 4t - 3 = 0 \implies t = (4 \pm \sqrt{16+12})/2 = 2 \pm \sqrt{7} v = 0 ⟹ − t 2 + 4 t + 3 = 0 ⟹ t 2 − 4 t − 3 = 0 ⟹ t = ( 4 ± 16 + 12 ) /2 = 2 ± 7 .
t = 2 + 7 ≈ 4.65 s t = 2 + \sqrt{7} \approx 4.65\,\mathrm{s} t = 2 + 7 ≈ 4.65 s (taking the positive root).
If you get this wrong, revise: Variable Acceleration — Section 5.
Details
Problem 14
A projectile is launched from the top of a cliff
60 m 60\,\mathrm{m} 60 m high at
20 m / s 20\,\mathrm{m/s} 20 m/s horizontally. Find the time to hit the ground, the horizontal distance from the base of the cliff, and the speed on impact. Take
g = 9.8 m / s 2 g = 9.8\,\mathrm{m/s}^2 g = 9.8 m/s 2 .
Details
Solution 14
Horizontal:
v x = 20 m / s v_x = 20\,\mathrm{m/s} v x = 20 m/s (constant). Vertical:
u y = 0 u_y = 0 u y = 0 ,
a y = 9.8 a_y = 9.8 a y = 9.8 ,
s y = 60 s_y = 60 s y = 60 (downwards positive).
s y = 1 2 g t 2 ⟹ 60 = 4.9 t 2 ⟹ t = 60 / 4.9 ≈ 3.50 s s_y = \tfrac{1}{2}gt^2 \implies 60 = 4.9t^2 \implies t = \sqrt{60/4.9} \approx 3.50\,\mathrm{s} s y = 2 1 g t 2 ⟹ 60 = 4.9 t 2 ⟹ t = 60/4.9 ≈ 3.50 s .
Horizontal distance: x = 20 × 3.50 = 70.0 m x = 20 \times 3.50 = 70.0\,\mathrm{m} x = 20 × 3.50 = 70.0 m .
Vertical velocity on impact: v y = g t = 9.8 × 3.50 = 34.3 m / s v_y = gt = 9.8 \times 3.50 = 34.3\,\mathrm{m/s} v y = g t = 9.8 × 3.50 = 34.3 m/s .
Speed:
∣ v ∣ = 20 2 + 34.3 2 = 400 + 1176.49 = 1576.49 ≈ 39.7 m / s |\mathbf{v}| = \sqrt{20^2 + 34.3^2} = \sqrt{400 + 1176.49} = \sqrt{1576.49} \approx 39.7\,\mathrm{m/s} ∣ v ∣ = 2 0 2 + 34. 3 2 = 400 + 1176.49 = 1576.49 ≈ 39.7 m/s .
If you get this wrong, revise:
Projectiles from a Height — Section 4.9.
Details
Problem 15
The velocity of a particle is
v = 2 t 3 − 9 t 2 + 12 t − 5 v = 2t^3 - 9t^2 + 12t - 5 v = 2 t 3 − 9 t 2 + 12 t − 5 m/s. Find the total distance travelled between
t = 0 t = 0 t = 0 and
t = 3 t = 3 t = 3 .
Details
Solution 15
First find when
v = 0 v = 0 v = 0 :
2 t 3 − 9 t 2 + 12 t − 5 = 0 2t^3 - 9t^2 + 12t - 5 = 0 2 t 3 − 9 t 2 + 12 t − 5 = 0 .
Testing t = 1 t = 1 t = 1 : 2 − 9 + 12 − 5 = 0 2 - 9 + 12 - 5 = 0 2 − 9 + 12 − 5 = 0 . So ( t − 1 ) (t-1) ( t − 1 ) is a factor.
2 t 3 − 9 t 2 + 12 t − 5 = ( t − 1 ) ( 2 t 2 − 7 t + 5 ) = ( t − 1 ) ( 2 t − 5 ) ( t − 1 ) = ( t − 1 ) 2 ( 2 t − 5 ) 2t^3 - 9t^2 + 12t - 5 = (t-1)(2t^2 - 7t + 5) = (t-1)(2t-5)(t-1) = (t-1)^2(2t-5) 2 t 3 − 9 t 2 + 12 t − 5 = ( t − 1 ) ( 2 t 2 − 7 t + 5 ) = ( t − 1 ) ( 2 t − 5 ) ( t − 1 ) = ( t − 1 ) 2 ( 2 t − 5 ) .
So v = 0 v = 0 v = 0 at t = 1 t = 1 t = 1 and t = 2.5 t = 2.5 t = 2.5 .
Check the sign of v v v : for 0 < t < 1 0 \lt{} t \lt{} 1 0 < t < 1 , test t = 0.5 t = 0.5 t = 0.5 :
v = 0.25 − 2.25 + 6 − 5 = − 1 < 0 v = 0.25 - 2.25 + 6 - 5 = -1 \lt{} 0 v = 0.25 − 2.25 + 6 − 5 = − 1 < 0 . For 1 < t < 2.5 1 \lt{} t \lt{} 2.5 1 < t < 2.5 , test t = 2 t = 2 t = 2 :
v = 16 − 36 + 24 − 5 = − 1 < 0 v = 16 - 36 + 24 - 5 = -1 \lt{} 0 v = 16 − 36 + 24 − 5 = − 1 < 0 . For t > 2.5 t \gt{} 2.5 t > 2.5 , test t = 3 t = 3 t = 3 :
v = 54 − 81 + 36 − 5 = 4 > 0 v = 54 - 81 + 36 - 5 = 4 \gt{} 0 v = 54 − 81 + 36 − 5 = 4 > 0 .
So v < 0 v \lt{} 0 v < 0 for 0 < t < 2.5 0 \lt{} t \lt{} 2.5 0 < t < 2.5 and v > 0 v \gt{} 0 v > 0 for t > 2.5 t \gt{} 2.5 t > 2.5 .
s ( 2.5 ) = ∫ 0 2.5 v d t = [ 1 2 t 4 − 3 t 3 + 6 t 2 − 5 t ] 0 2.5 = 19.531 − 46.875 + 37.5 − 12.5 = − 2.344 m s(2.5) = \int_0^{2.5} v\,dt = \left[\tfrac{1}{2}t^4 - 3t^3 + 6t^2 - 5t\right]_0^{2.5} = 19.531 - 46.875 + 37.5 - 12.5 = -2.344\,\mathrm{m} s ( 2.5 ) = ∫ 0 2.5 v d t = [ 2 1 t 4 − 3 t 3 + 6 t 2 − 5 t ] 0 2.5 = 19.531 − 46.875 + 37.5 − 12.5 = − 2.344 m .
s ( 3 ) = [ 1 2 t 4 − 3 t 3 + 6 t 2 − 5 t ] 0 3 = 40.5 − 81 + 54 − 15 = − 1.5 m s(3) = \left[\tfrac{1}{2}t^4 - 3t^3 + 6t^2 - 5t\right]_0^3 = 40.5 - 81 + 54 - 15 = -1.5\,\mathrm{m} s ( 3 ) = [ 2 1 t 4 − 3 t 3 + 6 t 2 − 5 t ] 0 3 = 40.5 − 81 + 54 − 15 = − 1.5 m .
Distance
= ∣ s ( 2.5 ) − s ( 0 ) ∣ + ∣ s ( 3 ) − s ( 2.5 ) ∣ = ∣ − 2.344 ∣ + ∣ − 1.5 − ( − 2.344 ) ∣ = 2.344 + 0.844 = 3.188 m = |s(2.5) - s(0)| + |s(3) - s(2.5)| = |-2.344| + |-1.5 - (-2.344)| = 2.344 + 0.844 = 3.188\,\mathrm{m} = ∣ s ( 2.5 ) − s ( 0 ) ∣ + ∣ s ( 3 ) − s ( 2.5 ) ∣ = ∣ − 2.344∣ + ∣ − 1.5 − ( − 2.344 ) ∣ = 2.344 + 0.844 = 3.188 m .
If you get this wrong, revise:
Definite Integration for Distance —
Section 5.4.
Details
Problem 16
A ball is thrown at
12 m / s 12\,\mathrm{m/s} 12 m/s at an angle of
60 ∘ 60^\circ 6 0 ∘ above the horizontal from a point
2 m 2\,\mathrm{m} 2 m above level ground. Find the speed and direction of the ball when it hits the ground. Take
g = 9.8 m / s 2 g = 9.8\,\mathrm{m/s}^2 g = 9.8 m/s 2 .
Details
Solution 16
v x = 12 cos 60 ° = 6 m / s v_x = 12\cos 60° = 6\,\mathrm{m/s} v x = 12 cos 60° = 6 m/s ,
v y 0 = 12 sin 60 ° = 6 3 ≈ 10.39 m / s v_{y0} = 12\sin 60° = 6\sqrt{3} \approx 10.39\,\mathrm{m/s} v y 0 = 12 sin 60° = 6 3 ≈ 10.39 m/s .
Taking upwards as positive with launch at s y = 2 s_y = 2 s y = 2 :
s y = v y 0 t − 1 2 g t 2 = 2 s_y = v_{y0}\,t - \tfrac{1}{2}gt^2 = 2 s y = v y 0 t − 2 1 g t 2 = 2 . On hitting ground: s y = 0 s_y = 0 s y = 0 (relative to ground).
0 = 2 + 10.39 t − 4.9 t 2 ⟹ 4.9 t 2 − 10.39 t − 2 = 0 0 = 2 + 10.39t - 4.9t^2 \implies 4.9t^2 - 10.39t - 2 = 0 0 = 2 + 10.39 t − 4.9 t 2 ⟹ 4.9 t 2 − 10.39 t − 2 = 0 .
t = ◆ L B ◆ 10.39 + 107.95 + 39.2 ◆ R B ◆◆ L B ◆ 9.8 ◆ R B ◆ = ◆ L B ◆ 10.39 + 147.15 ◆ R B ◆◆ L B ◆ 9.8 ◆ R B ◆ = 10.39 + 12.13 9.8 ≈ 2.29 s t = \dfrac◆LB◆10.39 + \sqrt{107.95 + 39.2}◆RB◆◆LB◆9.8◆RB◆ = \dfrac◆LB◆10.39 + \sqrt{147.15}◆RB◆◆LB◆9.8◆RB◆ = \dfrac{10.39 + 12.13}{9.8} \approx 2.29\,\mathrm{s} t = L ◆ B ◆10.39 + 107.95 + 39.2 ◆ R B ◆◆ L B ◆9.8◆ R B ◆ = L ◆ B ◆10.39 + 147.15 ◆ R B ◆◆ L B ◆9.8◆ R B ◆ = 9.8 10.39 + 12.13 ≈ 2.29 s .
Vertical velocity at impact: v y = 10.39 − 9.8 ( 2.29 ) = 10.39 − 22.44 = − 12.05 m / s v_y = 10.39 - 9.8(2.29) = 10.39 - 22.44 = -12.05\,\mathrm{m/s} v y = 10.39 − 9.8 ( 2.29 ) = 10.39 − 22.44 = − 12.05 m/s .
Speed: 6 2 + 12.05 2 = 36 + 145.20 = 181.20 ≈ 13.46 m / s \sqrt{6^2 + 12.05^2} = \sqrt{36 + 145.20} = \sqrt{181.20} \approx 13.46\,\mathrm{m/s} 6 2 + 12.0 5 2 = 36 + 145.20 = 181.20 ≈ 13.46 m/s .
Angle below horizontal: arctan ( 12.05 / 6 ) ≈ 63.5 ∘ \arctan(12.05/6) \approx 63.5^\circ arctan ( 12.05/6 ) ≈ 63. 5 ∘ .
If you get this wrong, revise:
Velocity at Any Point — Section 4.7.
Details
Problem 17
A particle moves so that
a = − 6 s m / s 2 a = -6s\,\mathrm{m/s}^2 a = − 6 s m/s 2 , where
s s s is the displacement from a fixed point. When
s = 0 s = 0 s = 0 ,
v = 8 m / s v = 8\,\mathrm{m/s} v = 8 m/s . Find the velocity when
s = 1 s = 1 s = 1 .
Details
Solution 17
Using
a = v d v / d s a = v\,dv/ds a = v d v / d s :
v d v d s = − 6 s v\,\frac{dv}{ds} = -6s v d s d v = − 6 s
∫ v d v = ∫ − 6 s d s \int v\,dv = \int -6s\,ds ∫ v d v = ∫ − 6 s d s
v 2 2 = − 3 s 2 + C \frac{v^2}{2} = -3s^2 + C 2 v 2 = − 3 s 2 + C
When s = 0 s = 0 s = 0 , v = 8 v = 8 v = 8 : 64 / 2 = C ⟹ C = 32 64/2 = C \implies C = 32 64/2 = C ⟹ C = 32 .
v 2 2 = − 3 s 2 + 32 \frac{v^2}{2} = -3s^2 + 32 2 v 2 = − 3 s 2 + 32
When s = 1 s = 1 s = 1 :
v 2 / 2 = − 3 + 32 = 29 ⟹ v 2 = 58 ⟹ v = 58 ≈ 7.62 m / s v^2/2 = -3 + 32 = 29 \implies v^2 = 58 \implies v = \sqrt{58} \approx 7.62\,\mathrm{m/s} v 2 /2 = − 3 + 32 = 29 ⟹ v 2 = 58 ⟹ v = 58 ≈ 7.62 m/s .
The particle is still moving in the positive direction (v > 0 v \gt{} 0 v > 0 ) since it has not yet reached
the turning point where v = 0 v = 0 v = 0 (which occurs at s 2 = 32 / 3 s^2 = 32/3 s 2 = 32/3 , i.e., s ≈ 3.27 m s \approx 3.27\,\mathrm{m} s ≈ 3.27 m ).
If you get this wrong, revise:
Acceleration in Terms of Displacement —
Section 5.3.
Details
Problem 18
A particle
P P P is projected from a point
A A A on horizontal ground with speed
u u u at an angle
θ \theta θ above the horizontal. At the instant
P P P passes through the highest point of its trajectory, a second particle
Q Q Q is projected vertically upwards from the point on the ground directly below that highest point. Given that
P P P and
Q Q Q collide, find an expression for the speed of projection of
Q Q Q in terms of
u u u and
θ \theta θ .
Details
Solution 18
Highest point of
P P P 's trajectory:
x = ◆ L B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆ 2 g ◆ R B ◆ x = \dfrac◆LB◆u^2\sin 2\theta◆RB◆◆LB◆2g◆RB◆ x = L ◆ B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆2 g ◆ R B ◆ ,
y = ◆ L B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆ 2 g ◆ R B ◆ y = \dfrac◆LB◆u^2\sin^2\theta◆RB◆◆LB◆2g◆RB◆ y = L ◆ B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆2 g ◆ R B ◆ , at time
t 1 = ◆ L B ◆ u sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ t_1 = \dfrac◆LB◆u\sin\theta◆RB◆◆LB◆g◆RB◆ t 1 = L ◆ B ◆ u sin θ ◆ R B ◆◆ L B ◆ g ◆ R B ◆ .
After t 1 t_1 t 1 , P P P is in free fall with v y = 0 v_y = 0 v y = 0 at t 1 t_1 t 1 , so for t ≥ t 1 t \geq t_1 t ≥ t 1 :
y P = ◆ L B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆ 2 g ◆ R B ◆ − 1 2 g ( t − t 1 ) 2 y_P = \dfrac◆LB◆u^2\sin^2\theta◆RB◆◆LB◆2g◆RB◆ - \dfrac{1}{2}g(t - t_1)^2 y P = L ◆ B ◆ u 2 sin 2 θ ◆ R B ◆◆ L B ◆2 g ◆ R B ◆ − 2 1 g ( t − t 1 ) 2 .
x P = u cos θ ⋅ t x_P = u\cos\theta \cdot t x P = u cos θ ⋅ t .
For collision, Q Q Q must be at the same ( x , y ) (x, y) ( x , y ) . Since Q Q Q is projected vertically from directly
below the highest point, Q Q Q 's horizontal position is always x = u 2 sin 2 θ / ( 2 g ) x = u^2\sin 2\theta / (2g) x = u 2 sin 2 θ / ( 2 g ) .
For P P P to be at this x x x -coordinate at time t t t :
u cos θ ⋅ t = u 2 sin 2 θ / ( 2 g ) = u 2 sin θ cos θ / g u\cos\theta \cdot t = u^2\sin 2\theta / (2g) = u^2\sin\theta\cos\theta / g u cos θ ⋅ t = u 2 sin 2 θ / ( 2 g ) = u 2 sin θ cos θ / g , so
t = u sin θ / g = t 1 t = u\sin\theta / g = t_1 t = u sin θ / g = t 1 .
This means collision occurs at t = t 1 t = t_1 t = t 1 , the instant of the highest point. But Q Q Q is projected at
that instant, so for collision we need y Q ( 0 + ) = y P ( t 1 ) = H y_Q(0^+) = y_P(t_1) = H y Q ( 0 + ) = y P ( t 1 ) = H .
Q Q Q starts at ground level (y Q = 0 y_Q = 0 y Q = 0 ) and must reach y = H = u 2 sin 2 θ / ( 2 g ) y = H = u^2\sin^2\theta / (2g) y = H = u 2 sin 2 θ / ( 2 g ) .
For Q Q Q : v Q = w − g t v_Q = w - gt v Q = w − g t , y Q = w t − 1 2 g t 2 y_Q = wt - \tfrac{1}{2}gt^2 y Q = w t − 2 1 g t 2 , where w w w is the projection speed.
Collision at y = H y = H y = H when t = 0 t = 0 t = 0 is impossible (Q Q Q starts at y = 0 y = 0 y = 0 ). So collision must occur at
some Δ t > 0 \Delta t \gt{} 0 Δ t > 0 after t 1 t_1 t 1 .
At time t 1 + Δ t t_1 + \Delta t t 1 + Δ t :
y P = H − 1 2 g ( Δ t ) 2 y_P = H - \tfrac{1}{2}g(\Delta t)^2 y P = H − 2 1 g ( Δ t ) 2 , y Q = w Δ t − 1 2 g ( Δ t ) 2 y_Q = w\,\Delta t - \tfrac{1}{2}g(\Delta t)^2 y Q = w Δ t − 2 1 g ( Δ t ) 2 .
For collision: H = w Δ t H = w\,\Delta t H = w Δ t . Also, x x x must match:
u cos θ ( t 1 + Δ t ) = u 2 sin θ cos θ / g + u cos θ Δ t u\cos\theta(t_1 + \Delta t) = u^2\sin\theta\cos\theta/g + u\cos\theta\,\Delta t u cos θ ( t 1 + Δ t ) = u 2 sin θ cos θ / g + u cos θ Δ t . This is satisfied
for all Δ t \Delta t Δ t since u cos θ ⋅ t 1 = u 2 sin θ cos θ / g u\cos\theta \cdot t_1 = u^2\sin\theta\cos\theta/g u cos θ ⋅ t 1 = u 2 sin θ cos θ / g .
So any w w w and Δ t \Delta t Δ t with w Δ t = H w\,\Delta t = H w Δ t = H gives a collision. The minimum speed is
w = H / Δ t w = H/\Delta t w = H /Δ t for Δ t → 0 + \Delta t \to 0^+ Δ t → 0 + , but in practice we need a finite time.
If we require collision at the highest point itself (Δ t → 0 \Delta t \to 0 Δ t → 0 ), then w → ∞ w \to \infty w → ∞ , which
is unphysical. The problem states they collide at some time after projection. Since no further
constraint is given, we take w w w as a free parameter satisfying
w Δ t = u 2 sin 2 θ / ( 2 g ) w\,\Delta t = u^2\sin^2\theta / (2g) w Δ t = u 2 sin 2 θ / ( 2 g ) for some Δ t > 0 \Delta t \gt{} 0 Δ t > 0 .
If you get this wrong, revise: Projectiles — Section 4.
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